This week, I write that violent video games make people violent.
It’s gonna be easy. Just throw together a few words scolding people who play them, maybe get a professional to back me up and you’ll be on your way to reading the kvetches before you can even say, “He phoned this one in.”
Tuesday at midnight, stores released the newest in one of the most violent and popular video game series ever made, “Grand Theft Auto V.” The GameStop on Franklin Street had a swarm of college kids lined up.
They’re saying it has new levels of drugs, robberies, heinous crime … and that’s just Franklin Street. (Ba dum bum.)
I looked at the people in line with suspicion. With times becoming more and more violent, was I looking at future killers?
The answer was, of course.
I know firsthand how games can negatively impact you.
I grew up playing “GoldenEye 007” in the ’90s. I spent hours playing it, becoming more and more desensitized. To this day, I still go into a karate-chopping blackout anytime I see a Russian.
I spoke via telephone with James Ivory, an associate professor at Virginia Tech’s department of communication who has researched the effects of violent video games. He’d tell me what I needed to hear.