Clue – the classic murder mystery game – is being brought back to Wilson Library after a three-year hiatus.
The library began hosting a live-action Clue event in the fall of 2012. Amid the pandemic, the program could only host virtual and outdoor watch parties of the cult classic film based on the game. Now, the library is excited to welcome back the program this spring for the first time since the pandemic began.
Clue at Wilson Library is a live-action, interactive event for students. Students will be checked in when they arrive at the library and introduced to the instructions and the structure of the game. Players will use a web-based app to answer questions.
Alison Barnett, business services coordinator for the North Carolina Collection at Wilson Library, is a member of the “Supernatural Investigation Agency,” a committee of librarians that plans the games. Barnett said she has been involved with the program since its inception.
She said the mystery will be a classic “whodunit,” and students will have to figure out the who, what and where by interrogating suspects, finding clues and using the team’s collective brain power to solve the mystery.
She hopes students will have a unique, fun time at the event while also learning more about the libraries on UNC’s campus.
“Hopefully, they're much more comfortable coming into Wilson Library, and then with that respect, any of the libraries on campus," she said. "The fact that this is staffed with library staff from across campus and University Libraries, hopefully students will be more comfortable going up and asking for help or with research. For whatever, we're there as a resource for students."
Swathi Balaji, a first-year psychology major, said she first learned about the live-action Clue event when she visited the Undergraduate Library to study. She saw a sign advertising the program and, as an avid Clue player, knew she wanted to register.
“I'm excited to just play the game in a different perspective. Because, usually, you only play it as a board game. And, no matter who you're with — things are just 2D, on the floor,” she said. “So, this is with real people, and there's food and prizes. It just sounds like a really fun experience.”